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Maiden Desmodus Grand Opening Friday January 8th -- Please Attend!

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Maiden Desmodus is moving out of beta to a full release this month!

To celebrate we're organising a special event in game to take place on Friday 8th January at 4pm PST – 7pm EST – Midnight GMT. As well as the event there will also be contests and prizes throughout the evening including two very special prizes awarded to the winners of the jousting and melee tournaments following the Commencement Day Parade through the streets of Johannasburg.

We have greatly enjoyed seeing a number of you in the game during our beta period, and would like to see you all back for the grand opening. Events beginning at 7pm EST will start with a parade through the streets of Johannasburg followed by a raffle for free karma, a song by the beautiful Lady Gant, and then a special surprise. We will also be holding an open (no skills required) jousting tournement and melee tournament with additional raffles taking place each game hour through the evening.

Some of the new features that have been implemented during beta testing include:

  • Warfare system where you can command troops and battle for control of The Isle.
  • Private estates and inn rooms that you can build with no admin assistance.
  • Market system for player owned shops.
  • Repeatable and one-off quests.
  • Player cabals with fully customisable membership, rank and permission systems.
  • Rumour system where NPCs will talk about your character to help you weave your backstory.
  • Character histories so those wanting to know more about you can reference your background.
  • Hirelings to accompany you on your adventures.
  • Crafting system with forging, goldsmithing, tailoring and carpentry, as well as custom designs.
  • Many new areas, NPCs, items, quests and tasks.
  • Guild trials allowing for the advancement of your rank within your chosen guild.

As always, Maiden Desmodus features:

  • Interactive NPCs that you can talk with, that each have their own history and backstory.
  • A real-time non-spammy combat system where you control every strike, block, parry, or action.
  • An immersive original game world spanning two warring kingdoms with absolutely no room clones.
  • Nearly every object in the game can be manufactured by players using combinations of labouring skills and tradeskills.
  • Detailed tasks that can be performed solo or while grouped with friends.
  • Description-driven characters that you will know by description, not name, unless they introduce themselves to you
  • Instant access, no character applications or waiting period to begin enjoying the game.
  • The best web-based MUD client out there with a graphical mapping system, power meters, clickable icons, and MXP.
  • Detailed preferences allowing you to customise the game for format, sounds, and more.
  • Blind-friendly design that can be customised for screen-readers used by the vision impaired.
  • A player-driven economic system where you control it all from milking cows and breeding horses to mining ores and refining metals.
  • An epic storyline that allows for players to become the key figures in the story.
  • The perfect blend of Role-Play Intensive, Player vs. Player, and Combat-Oriented design.

 I hope to see you soon!

Wade Gustafson, The Binary Forge Ltd.
(aka Rhubenio of Harshlands/Forever's End, and Mabonfolde of Maiden Desmodus)

Top

I'll deffinately attempt to be there.

On Jan 7, 2010, at 4:10 PM, Wade Gustafson wrote:

Maiden Desmodus is moving out of beta to a full release this month!

To celebrate we're organising a special event in game to take place on
Friday 8th January at 4pm PST – 7pm EST – Midnight GMT. As well as the
event there will also be contests and prizes throughout the evening
including two very special prizes awarded to the winners of the jousting
and melee tournaments following the Commencement Day Parade through the
streets of Johannasburg.

We have greatly enjoyed seeing a number of you in the game during our
beta period, and would like to see you all back for the grand opening.
Events beginning at 7pm EST will start with a parade through the streets
of Johannasburg followed by a raffle for free karma, a song by the
beautiful Lady Gant, and then a special surprise. We will also be
holding an open (no skills required) jousting tournement and melee
tournament with additional raffles taking place each game hour through
the evening.

Some of the new features that have been implemented during beta testing
include:

Warfare system where you can command troops and battle for control of
The Isle.

Private estates and inn rooms that you can build with no admin
assistance.

Market system for player owned shops.

Repeatable and one-off quests.

Player cabals with fully customisable membership, rank and permission
systems.

Rumour system where NPCs will talk about your character to help you
weave your backstory.

Character histories so those wanting to know more about you can
reference your background.

Hirelings to accompany you on your adventures.

Crafting system with forging, goldsmithing, tailoring and carpentry, as
well as custom designs.

Many new areas, NPCs, items, quests and tasks.

Guild trials allowing for the advancement of your rank within your
chosen guild.

As always, Maiden Desmodus features:

Interactive NPCs that you can talk with, that each have their own
history and backstory.

A real-time non-spammy combat system where you control every strike,
block, parry, or action.

An immersive original game world spanning two warring kingdoms with
absolutely no room clones.

Nearly every object in the game can be manufactured by players using
combinations of labouring skills and tradeskills.

Detailed tasks that can be performed solo or while grouped with friends.

Description-driven characters that you will know by description, not
name, unless they introduce themselves to you

Instant access, no character applications or waiting period to begin
enjoying the game.

The best web-based MUD client out there with a graphical mapping system,
power meters, clickable icons, and MXP.

Detailed preferences allowing you to customise the game for format,
sounds, and more.

Blind-friendly design that can be customised for screen-readers used by
the vision impaired.

A player-driven economic system where you control it all from milking
cows and breeding horses to mining ores and refining metals.

An epic storyline that allows for players to become the key figures in
the story.

The perfect blend of Role-Play Intensive, Player vs. Player, and
Combat-Oriented design.

I hope to see you soon!

Wade Gustafson, The Binary Forge Ltd.
(aka Rhubenio of Harshlands/Forever's End, and Mabonfolde of Maiden
Desmodus)


The Blind Mudders information and discussion center: http://tbmic.jigluhood.com/
Unsubscribe: (Address removed)?subject=unsubscribe

www.jigluhood.com – the home for smarter communities

Top

So will I. It has been a little while since been there. I need to relook up the connection info. I have lost tow laptops since I played last.

From: (Address removed) [mailto:(Address removed)] On Behalf Of Orin
Sent: Thursday, January 07, 2010 4:31 PM
To: (Address removed)
Subject: Re: [tbmic] Maiden Desmodus Grand Opening Friday January 8th -- Please Attend!

I'll deffinately attempt to be there.

On Jan 7, 2010, at 4:10 PM, Wade Gustafson wrote:

Maiden Desmodus is moving out of beta to a full release this month!

To celebrate we're organising a special event in game to take place on
Friday 8th January at 4pm PST – 7pm EST – Midnight GMT. As well as the
event there will also be contests and prizes throughout the evening
including two very special prizes awarded to the winners of the jousting
and melee tournaments following the Commencement Day Parade through the
streets of Johannasburg.

We have greatly enjoyed seeing a number of you in the game during our
beta period, and would like to see you all back for the grand opening.
Events beginning at 7pm EST will start with a parade through the streets
of Johannasburg followed by a raffle for free karma, a song by the
beautiful Lady Gant, and then a special surprise. We will also be
holding an open (no skills required) jousting tournement and melee
tournament with additional raffles taking place each game hour through
the evening.

Some of the new features that have been implemented during beta testing
include:

Warfare system where you can command troops and battle for control of
The Isle.

Private estates and inn rooms that you can build with no admin
assistance.

Market system for player owned shops.

Repeatable and one-off quests.

Player cabals with fully customisable membership, rank and permission
systems.

Rumour system where NPCs will talk about your character to help you
weave your backstory.

Character histories so those wanting to know more about you can
reference your background.

Hirelings to accompany you on your adventures.

Crafting system with forging, goldsmithing, tailoring and carpentry, as
well as custom designs.

Many new areas, NPCs, items, quests and tasks.

Guild trials allowing for the advancement of your rank within your
chosen guild.

As always, Maiden Desmodus features:

Interactive NPCs that you can talk with, that each have their own
history and backstory.

A real-time non-spammy combat system where you control every strike,
block, parry, or action.

An immersive original game world spanning two warring kingdoms with
absolutely no room clones.

Nearly every object in the game can be manufactured by players using
combinations of labouring skills and tradeskills.

Detailed tasks that can be performed solo or while grouped with friends.

Description-driven characters that you will know by description, not
name, unless they introduce themselves to you

Instant access, no character applications or waiting period to begin
enjoying the game.

The best web-based MUD client out there with a graphical mapping system,
power meters, clickable icons, and MXP.

Detailed preferences allowing you to customise the game for format,
sounds, and more.

Blind-friendly design that can be customised for screen-readers used by
the vision impaired.

A player-driven economic system where you control it all from milking
cows and breeding horses to mining ores and refining metals.

An epic storyline that allows for players to become the key figures in
the story.

The perfect blend of Role-Play Intensive, Player vs. Player, and
Combat-Oriented design.

I hope to see you soon!

Wade Gustafson, The Binary Forge Ltd.
(aka Rhubenio of Harshlands/Forever's End, and Mabonfolde of Maiden
Desmodus)


The Blind Mudders information and discussion center: http://tbmic.jigluhood.com/
Unsubscribe: (Address removed)?subject=unsubscribe

www.jigluhood.com – the home for smarter communities

www.jigluhood.com – the home for smarter communities

Top

Connection info: maidendesmodus.com port 4000
Website info: www.maidendesmodus.com

It's sure to be a good time for all!

- Wade

On Thu, Jan 7, 2010 at 4:53 PM, mike maslo <(Address removed)> wrote:

So will I. It has been a little while since been there. I need to relook up the connection info. I have lost tow laptops since I played last.

From: (Address removed) [mailto:(Address removed)] On Behalf Of Orin
Sent: Thursday, January 07, 2010 4:31 PM
To: (Address removed)
Subject: Re: [tbmic] Maiden Desmodus Grand Opening Friday January 8th -- Please Attend!

I'll deffinately attempt to be there.

On Jan 7, 2010, at 4:10 PM, Wade Gustafson wrote:

Maiden Desmodus is moving out of beta to a full release this month!

To celebrate we're organising a special event in game to take place on
Friday 8th January at 4pm PST – 7pm EST – Midnight GMT. As well as the
event there will also be contests and prizes throughout the evening
including two very special prizes awarded to the winners of the jousting
and melee tournaments following the Commencement Day Parade through the
streets of Johannasburg.

We have greatly enjoyed seeing a number of you in the game during our
beta period, and would like to see you all back for the grand opening.
Events beginning at 7pm EST will start with a parade through the streets
of Johannasburg followed by a raffle for free karma, a song by the
beautiful Lady Gant, and then a special surprise. We will also be
holding an open (no skills required) jousting tournement and melee
tournament with additional raffles taking place each game hour through
the evening.

Some of the new features that have been implemented during beta testing
include:

Warfare system where you can command troops and battle for control of
The Isle.

Private estates and inn rooms that you can build with no admin
assistance.

Market system for player owned shops.

Repeatable and one-off quests.

Player cabals with fully customisable membership, rank and permission
systems.

Rumour system where NPCs will talk about your character to help you
weave your backstory.

Character histories so those wanting to know more about you can
reference your background.

Hirelings to accompany you on your adventures.

Crafting system with forging, goldsmithing, tailoring and carpentry, as
well as custom designs.

Many new areas, NPCs, items, quests and tasks.

Guild trials allowing for the advancement of your rank within your
chosen guild.

As always, Maiden Desmodus features:

Interactive NPCs that you can talk with, that each have their own
history and backstory.

A real-time non-spammy combat system where you control every strike,
block, parry, or action.

An immersive original game world spanning two warring kingdoms with
absolutely no room clones.

Nearly every object in the game can be manufactured by players using
combinations of labouring skills and tradeskills.

Detailed tasks that can be performed solo or while grouped with friends.

Description-driven characters that you will know by description, not
name, unless they introduce themselves to you

Instant access, no character applications or waiting period to begin
enjoying the game.

The best web-based MUD client out there with a graphical mapping system,
power meters, clickable icons, and MXP.

Detailed preferences allowing you to customise the game for format,
sounds, and more.

Blind-friendly design that can be customised for screen-readers used by
the vision impaired.

A player-driven economic system where you control it all from milking
cows and breeding horses to mining ores and refining metals.

An epic storyline that allows for players to become the key figures in
the story.

The perfect blend of Role-Play Intensive, Player vs. Player, and
Combat-Oriented design.

I hope to see you soon!

Wade Gustafson, The Binary Forge Ltd.
(aka Rhubenio of Harshlands/Forever's End, and Mabonfolde of Maiden
Desmodus)


The Blind Mudders information and discussion center: http://tbmic.jigluhood.com/
Unsubscribe: (Address removed)?subject=unsubscribe

www.jigluhood.com – the home for smarter communities

www.jigluhood.com – the home for smarter communities

www.jigluhood.com – the home for smarter communities


Top

I know I'll be there.

On 1/7/10, Wade Gustafson <(Address removed)> wrote:

Connection info: maidendesmodus.com port 4000
Website info: www.maidendesmodus.com

It's sure to be a good time for all!

– Wade

On Thu, Jan 7, 2010 at 4:53 PM, mike maslo <(Address removed)> wrote:

So will I. It has been a little while since been there. I need to relook
up the connection info. I have lost tow laptops since I played last.

From: (Address removed) [(Address removed)] On Behalf Of Orin
Sent: Thursday, January 07, 2010 4:31 PM
To: (Address removed)
Subject: Re: [tbmic] Maiden Desmodus Grand Opening Friday January 8th—>> Please Attend!

I'll deffinately attempt to be there.

On Jan 7, 2010, at 4:10 PM, Wade Gustafson wrote:

Maiden Desmodus is moving out of beta to a full release this month!

To celebrate we're organising a special event in game to take place on
Friday 8th January at 4pm PST – 7pm EST – Midnight GMT. As well as the
event there will also be contests and prizes throughout the evening
including two very special prizes awarded to the winners of the jousting
and melee tournaments following the Commencement Day Parade through the
streets of Johannasburg.

We have greatly enjoyed seeing a number of you in the game during our
beta period, and would like to see you all back for the grand opening.
Events beginning at 7pm EST will start with a parade through the streets
of Johannasburg followed by a raffle for free karma, a song by the
beautiful Lady Gant, and then a special surprise. We will also be
holding an open (no skills required) jousting tournement and melee
tournament with additional raffles taking place each game hour through
the evening.

Some of the new features that have been implemented during beta testing
include:

Warfare system where you can command troops and battle for control of
The Isle.

Private estates and inn rooms that you can build with no admin
assistance.

Market system for player owned shops.

Repeatable and one-off quests.

Player cabals with fully customisable membership, rank and permission
systems.

Rumour system where NPCs will talk about your character to help you
weave your backstory.

Character histories so those wanting to know more about you can
reference your background.

Hirelings to accompany you on your adventures.

Crafting system with forging, goldsmithing, tailoring and carpentry, as
well as custom designs.

Many new areas, NPCs, items, quests and tasks.

Guild trials allowing for the advancement of your rank within your
chosen guild.

As always, Maiden Desmodus features:

Interactive NPCs that you can talk with, that each have their own
history and backstory.

A real-time non-spammy combat system where you control every strike,
block, parry, or action.

An immersive original game world spanning two warring kingdoms with
absolutely no room clones.

Nearly every object in the game can be manufactured by players using
combinations of labouring skills and tradeskills.

Detailed tasks that can be performed solo or while grouped with friends.

Description-driven characters that you will know by description, not
name, unless they introduce themselves to you

Instant access, no character applications or waiting period to begin
enjoying the game.

The best web-based MUD client out there with a graphical mapping system,
power meters, clickable icons, and MXP.

Detailed preferences allowing you to customise the game for format,
sounds, and more.

Blind-friendly design that can be customised for screen-readers used by
the vision impaired.

A player-driven economic system where you control it all from milking
cows and breeding horses to mining ores and refining metals.

An epic storyline that allows for players to become the key figures in
the story.

The perfect blend of Role-Play Intensive, Player vs. Player, and
Combat-Oriented design.

I hope to see you soon!

Wade Gustafson, The Binary Forge Ltd.
(aka Rhubenio of Harshlands/Forever's End, and Mabonfolde of Maiden
Desmodus)


The Blind Mudders information and discussion center:
http://tbmic.jigluhood.com/
Unsubscribe: (Address removed)?subject=unsubscribe

www.jigluhood.com – the home for smarter communities

www.jigluhood.com – the home for smarter communities

www.jigluhood.com – the home for smarter communities

www.jigluhood.com – the home for smarter communities

Top
Tried it, but couldn't find the login info for mushclient anywhere in all the stuff they sent me or on their web page. Tried the game online, but JAWS didn't read the icon flags and text reread from the top making it hard to follow action. Anyone having better luck?
 
While they were saying among themselves it cannot be done, it was done. Helen Keller
 
Kathy Seven Williams
 


From: (Address removed) [mailto:(Address removed)] On Behalf Of Wade Gustafson
Sent: Thursday, January 07, 2010 4:11 PM
To: The Blind Mudders information and discussion center
Subject: [tbmic] Maiden Desmodus Grand Opening Friday January 8th -- Please Attend!

Maiden Desmodus is moving out of beta to a full release this month!

To celebrate we're organising a special event in game to take place on Friday 8th January at 4pm PST – 7pm EST – Midnight GMT. As well as the event there will also be contests and prizes throughout the evening including two very special prizes awarded to the winners of the jousting and melee tournaments following the Commencement Day Parade through the streets of Johannasburg.

We have greatly enjoyed seeing a number of you in the game during our beta period, and would like to see you all back for the grand opening. Events beginning at 7pm EST will start with a parade through the streets of Johannasburg followed by a raffle for free karma, a song by the beautiful Lady Gant, and then a special surprise. We will also be holding an open (no skills required) jousting tournement and melee tournament with additional raffles taking place each game hour through the evening.

Some of the new features that have been implemented during beta testing include:

  • Warfare system where you can command troops and battle for control of The Isle.
  • Private estates and inn rooms that you can build with no admin assistance.
  • Market system for player owned shops.
  • Repeatable and one-off quests.
  • Player cabals with fully customisable membership, rank and permission systems.
  • Rumour system where NPCs will talk about your character to help you weave your backstory.
  • Character histories so those wanting to know more about you can reference your background.
  • Hirelings to accompany you on your adventures.
  • Crafting system with forging, goldsmithing, tailoring and carpentry, as well as custom designs.
  • Many new areas, NPCs, items, quests and tasks.
  • Guild trials allowing for the advancement of your rank within your chosen guild.

As always, Maiden Desmodus features:

  • Interactive NPCs that you can talk with, that each have their own history and backstory.
  • A real-time non-spammy combat system where you control every strike, block, parry, or action.
  • An immersive original game world spanning two warring kingdoms with absolutely no room clones.
  • Nearly every object in the game can be manufactured by players using combinations of labouring skills and tradeskills.
  • Detailed tasks that can be performed solo or while grouped with friends.
  • Description-driven characters that you will know by description, not name, unless they introduce themselves to you
  • Instant access, no character applications or waiting period to begin enjoying the game.
  • The best web-based MUD client out there with a graphical mapping system, power meters, clickable icons, and MXP.
  • Detailed preferences allowing you to customise the game for format, sounds, and more.
  • Blind-friendly design that can be customised for screen-readers used by the vision impaired.
  • A player-driven economic system where you control it all from milking cows and breeding horses to mining ores and refining metals.
  • An epic storyline that allows for players to become the key figures in the story.
  • The perfect blend of Role-Play Intensive, Player vs. Player, and Combat-Oriented design.

 I hope to see you soon!

Wade Gustafson, The Binary Forge Ltd.
(aka Rhubenio of Harshlands/Forever's End, and Mabonfolde of Maiden Desmodus)

Top

The login info is maidendesmodus.com port 4000.

On Jan 9, 2010, at 1:21 PM, Kathy Seven Williams wrote:

Tried it, but couldn't find the login info for mushclient anywhere in
all the stuff they sent me or on their web page. Tried the game online,
but JAWS didn't read the icon flags and text reread from the top making
it hard to follow action. Anyone having better luck?

While they were saying among themselves it cannot be done, it was done.
Helen Keller

Kathy Seven Williams

From: (Address removed) [(Address removed)] On Behalf Of Wade
Gustafson
Sent: Thursday, January 07, 2010 4:11 PM
To: The Blind Mudders information and discussion center
Subject: [tbmic] Maiden Desmodus Grand Opening Friday January 8th—
Please Attend!

Maiden Desmodus is moving out of beta to a full release this month!

To celebrate we're organising a special event in game to take place on
Friday 8th January at 4pm PST – 7pm EST – Midnight GMT. As well as the
event there will also be contests and prizes throughout the evening
including two very special prizes awarded to the winners of the jousting
and melee tournaments following the Commencement Day Parade through the
streets of Johannasburg.

We have greatly enjoyed seeing a number of you in the game during our
beta period, and would like to see you all back for the grand opening.
Events beginning at 7pm EST will start with a parade through the streets
of Johannasburg followed by a raffle for free karma, a song by the
beautiful Lady Gant, and then a special surprise. We will also be
holding an open (no skills required) jousting tournement and melee
tournament with additional raffles taking place each game hour through
the evening.

Some of the new features that have been implemented during beta testing
include:

Warfare system where you can command troops and battle for control of
The Isle.

Private estates and inn rooms that you can build with no admin
assistance.

Market system for player owned shops.

Repeatable and one-off quests.

Player cabals with fully customisable membership, rank and permission
systems.

Rumour system where NPCs will talk about your character to help you
weave your backstory.

Character histories so those wanting to know more about you can
reference your background.

Hirelings to accompany you on your adventures.

Crafting system with forging, goldsmithing, tailoring and carpentry, as
well as custom designs.

Many new areas, NPCs, items, quests and tasks.

Guild trials allowing for the advancement of your rank within your
chosen guild.

As always, Maiden Desmodus features:

Interactive NPCs that you can talk with, that each have their own
history and backstory.

A real-time non-spammy combat system where you control every strike,
block, parry, or action.

An immersive original game world spanning two warring kingdoms with
absolutely no room clones.

Nearly every object in the game can be manufactured by players using
combinations of labouring skills and tradeskills.

Detailed tasks that can be performed solo or while grouped with friends.

Description-driven characters that you will know by description, not
name, unless they introduce themselves to you

Instant access, no character applications or waiting period to begin
enjoying the game.

The best web-based MUD client out there with a graphical mapping system,
power meters, clickable icons, and MXP.

Detailed preferences allowing you to customise the game for format,
sounds, and more.

Blind-friendly design that can be customised for screen-readers used by
the vision impaired.

A player-driven economic system where you control it all from milking
cows and breeding horses to mining ores and refining metals.

An epic storyline that allows for players to become the key figures in
the story.

The perfect blend of Role-Play Intensive, Player vs. Player, and
Combat-Oriented design.

I hope to see you soon!

Wade Gustafson, The Binary Forge Ltd.
(aka Rhubenio of Harshlands/Forever's End, and Mabonfolde of Maiden
Desmodus)

www.jigluhood.com – the home for smarter communities


The Blind Mudders information and discussion center: http://tbmic.jigluhood.com/
Unsubscribe: (Address removed)?subject=unsubscribe

www.jigluhood.com – the home for smarter communities

Top

I feel sorry for all that missed the event, it was awesome.

On 1/9/10, Orin <(Address removed)> wrote:

The login info is maidendesmodus.com port 4000.

On Jan 9, 2010, at 1:21 PM, Kathy Seven Williams wrote:

Tried it, but couldn't find the login info for mushclient anywhere in
all the stuff they sent me or on their web page. Tried the game online,
but JAWS didn't read the icon flags and text reread from the top making
it hard to follow action. Anyone having better luck?

While they were saying among themselves it cannot be done, it was done.
Helen Keller

Kathy Seven Williams

From: (Address removed) [(Address removed)] On Behalf Of Wade
Gustafson
Sent: Thursday, January 07, 2010 4:11 PM
To: The Blind Mudders information and discussion center
Subject: [tbmic] Maiden Desmodus Grand Opening Friday January 8th—
Please Attend!

Maiden Desmodus is moving out of beta to a full release this month!

To celebrate we're organising a special event in game to take place on
Friday 8th January at 4pm PST – 7pm EST – Midnight GMT. As well as the
event there will also be contests and prizes throughout the evening
including two very special prizes awarded to the winners of the jousting
and melee tournaments following the Commencement Day Parade through the
streets of Johannasburg.

We have greatly enjoyed seeing a number of you in the game during our
beta period, and would like to see you all back for the grand opening.
Events beginning at 7pm EST will start with a parade through the streets
of Johannasburg followed by a raffle for free karma, a song by the
beautiful Lady Gant, and then a special surprise. We will also be
holding an open (no skills required) jousting tournement and melee
tournament with additional raffles taking place each game hour through
the evening.

Some of the new features that have been implemented during beta testing
include:

Warfare system where you can command troops and battle for control of
The Isle.

Private estates and inn rooms that you can build with no admin
assistance.

Market system for player owned shops.

Repeatable and one-off quests.

Player cabals with fully customisable membership, rank and permission
systems.

Rumour system where NPCs will talk about your character to help you
weave your backstory.

Character histories so those wanting to know more about you can
reference your background.

Hirelings to accompany you on your adventures.

Crafting system with forging, goldsmithing, tailoring and carpentry, as
well as custom designs.

Many new areas, NPCs, items, quests and tasks.

Guild trials allowing for the advancement of your rank within your
chosen guild.

As always, Maiden Desmodus features:

Interactive NPCs that you can talk with, that each have their own
history and backstory.

A real-time non-spammy combat system where you control every strike,
block, parry, or action.

An immersive original game world spanning two warring kingdoms with
absolutely no room clones.

Nearly every object in the game can be manufactured by players using
combinations of labouring skills and tradeskills.

Detailed tasks that can be performed solo or while grouped with friends.

Description-driven characters that you will know by description, not
name, unless they introduce themselves to you

Instant access, no character applications or waiting period to begin
enjoying the game.

The best web-based MUD client out there with a graphical mapping system,
power meters, clickable icons, and MXP.

Detailed preferences allowing you to customise the game for format,
sounds, and more.

Blind-friendly design that can be customised for screen-readers used by
the vision impaired.

A player-driven economic system where you control it all from milking
cows and breeding horses to mining ores and refining metals.

An epic storyline that allows for players to become the key figures in
the story.

The perfect blend of Role-Play Intensive, Player vs. Player, and
Combat-Oriented design.

I hope to see you soon!

Wade Gustafson, The Binary Forge Ltd.
(aka Rhubenio of Harshlands/Forever's End, and Mabonfolde of Maiden
Desmodus)

www.jigluhood.com – the home for smarter communities


The Blind Mudders information and discussion center:
http://tbmic.jigluhood.com/
Unsubscribe: (Address removed)?subject=unsubscribe

www.jigluhood.com – the home for smarter communities

www.jigluhood.com – the home for smarter communities

Top

Yeah. It totally ruled.

On Jan 9, 2010, at 2:37 PM, James Howard wrote:

I feel sorry for all that missed the event, it was awesome.

On 1/9/10, Orin <(Address removed)> wrote:

The login info is maidendesmodus.com port 4000.

On Jan 9, 2010, at 1:21 PM, Kathy Seven Williams wrote:> > Tried it, but couldn't find the login info for mushclient anywhere in

all the stuff they sent me or on their web page. Tried the game online,
but JAWS didn't read the icon flags and text reread from the top making
it hard to follow action. Anyone having better luck?

While they were saying among themselves it cannot be done, it was done.
Helen Keller

Kathy Seven Williams> > > From: (Address removed) [(Address removed)] On Behalf Of Wade

Gustafson
Sent: Thursday, January 07, 2010 4:11 PM
To: The Blind Mudders information and discussion center
Subject: [tbmic] Maiden Desmodus Grand Opening Friday January 8th—
Please Attend!

Maiden Desmodus is moving out of beta to a full release this month!

To celebrate we're organising a special event in game to take place on
Friday 8th January at 4pm PST – 7pm EST – Midnight GMT. As well as the
event there will also be contests and prizes throughout the evening
including two very special prizes awarded to the winners of the jousting
and melee tournaments following the Commencement Day Parade through the
streets of Johannasburg.

We have greatly enjoyed seeing a number of you in the game during our
beta period, and would like to see you all back for the grand opening.
Events beginning at 7pm EST will start with a parade through the streets
of Johannasburg followed by a raffle for free karma, a song by the
beautiful Lady Gant, and then a special surprise. We will also be
holding an open (no skills required) jousting tournement and melee
tournament with additional raffles taking place each game hour through
the evening.

Some of the new features that have been implemented during beta testing
include:

Warfare system where you can command troops and battle for control of
The Isle.

Private estates and inn rooms that you can build with no admin
assistance.

Market system for player owned shops.

Repeatable and one-off quests.

Player cabals with fully customisable membership, rank and permission
systems.

Rumour system where NPCs will talk about your character to help you
weave your backstory.

Character histories so those wanting to know more about you can
reference your background.

Hirelings to accompany you on your adventures.

Crafting system with forging, goldsmithing, tailoring and carpentry, as
well as custom designs.

Many new areas, NPCs, items, quests and tasks.

Guild trials allowing for the advancement of your rank within your
chosen guild.

As always, Maiden Desmodus features:

Interactive NPCs that you can talk with, that each have their own
history and backstory.

A real-time non-spammy combat system where you control every strike,
block, parry, or action.

An immersive original game world spanning two warring kingdoms with
absolutely no room clones.

Nearly every object in the game can be manufactured by players using
combinations of labouring skills and tradeskills.

Detailed tasks that can be performed solo or while grouped with friends.

Description-driven characters that you will know by description, not
name, unless they introduce themselves to you

Instant access, no character applications or waiting period to begin
enjoying the game.

The best web-based MUD client out there with a graphical mapping system,
power meters, clickable icons, and MXP.

Detailed preferences allowing you to customise the game for format,
sounds, and more.

Blind-friendly design that can be customised for screen-readers used by
the vision impaired.

A player-driven economic system where you control it all from milking
cows and breeding horses to mining ores and refining metals.

An epic storyline that allows for players to become the key figures in
the story.

The perfect blend of Role-Play Intensive, Player vs. Player, and
Combat-Oriented design.

I hope to see you soon!

Wade Gustafson, The Binary Forge Ltd.
(aka Rhubenio of Harshlands/Forever's End, and Mabonfolde of Maiden
Desmodus)

www.jigluhood.com – the home for smarter communities> >


The Blind Mudders information and discussion center:
http://tbmic.jigluhood.com/
Unsubscribe: (Address removed)?subject=unsubscribe

www.jigluhood.com – the home for smarter communities>

www.jigluhood.com – the home for smarter communities


The Blind Mudders information and discussion center: http://tbmic.jigluhood.com/
Unsubscribe: (Address removed)?subject=unsubscribe

www.jigluhood.com – the home for smarter communities

Top



Hello all,
I have been trying it out today and I have already died twice.  I died once trying to get to the cemetery to drop off a dead body and once trying to do the quest to become a black down mercenary.  I dont even know what really killed me.  Anyone got any tips on what I should be doing?  I also notice most players are in Johanusberg, or however you spell it.  Are there many players in the other kingdom?
Thanks,
Greg Wocher
----- Original Message -----
Sent: Thursday, January 07, 2010 4:10 PM
Subject: [tbmic] Maiden Desmodus Grand Opening Friday January 8th -- Please Attend!

Maiden Desmodus is moving out of beta to a full release this month!

To celebrate we're organising a special event in game to take place on Friday 8th January at 4pm PST – 7pm EST – Midnight GMT. As well as the event there will also be contests and prizes throughout the evening including two very special prizes awarded to the winners of the jousting and melee tournaments following the Commencement Day Parade through the streets of Johannasburg.

We have greatly enjoyed seeing a number of you in the game during our beta period, and would like to see you all back for the grand opening. Events beginning at 7pm EST will start with a parade through the streets of Johannasburg followed by a raffle for free karma, a song by the beautiful Lady Gant, and then a special surprise. We will also be holding an open (no skills required) jousting tournement and melee tournament with additional raffles taking place each game hour through the evening.

Some of the new features that have been implemented during beta testing include:

  • Warfare system where you can command troops and battle for control of The Isle.
  • Private estates and inn rooms that you can build with no admin assistance.
  • Market system for player owned shops.
  • Repeatable and one-off quests.
  • Player cabals with fully customisable membership, rank and permission systems.
  • Rumour system where NPCs will talk about your character to help you weave your backstory.
  • Character histories so those wanting to know more about you can reference your background.
  • Hirelings to accompany you on your adventures.
  • Crafting system with forging, goldsmithing, tailoring and carpentry, as well as custom designs.
  • Many new areas, NPCs, items, quests and tasks.
  • Guild trials allowing for the advancement of your rank within your chosen guild.

As always, Maiden Desmodus features:

  • Interactive NPCs that you can talk with, that each have their own history and backstory.
  • A real-time non-spammy combat system where you control every strike, block, parry, or action.
  • An immersive original game world spanning two warring kingdoms with absolutely no room clones.
  • Nearly every object in the game can be manufactured by players using combinations of labouring skills and tradeskills.
  • Detailed tasks that can be performed solo or while grouped with friends.
  • Description-driven characters that you will know by description, not name, unless they introduce themselves to you
  • Instant access, no character applications or waiting period to begin enjoying the game.
  • The best web-based MUD client out there with a graphical mapping system, power meters, clickable icons, and MXP.
  • Detailed preferences allowing you to customise the game for format, sounds, and more.
  • Blind-friendly design that can be customised for screen-readers used by the vision impaired.
  • A player-driven economic system where you control it all from milking cows and breeding horses to mining ores and refining metals.
  • An epic storyline that allows for players to become the key figures in the story.
  • The perfect blend of Role-Play Intensive, Player vs. Player, and Combat-Oriented design.

 I hope to see you soon!

Wade Gustafson, The Binary Forge Ltd.
(aka Rhubenio of Harshlands/Forever's End, and Mabonfolde of Maiden Desmodus)

Top

Well the thing to remember there is watch out at all times. You need to raise your skills for peer and peek I think it is. It is a nice mud though not my type of mud anymore. It gets boring for me personally but it is nice.

From: (Address removed) [mailto:(Address removed)] On Behalf Of Greg
Sent: Saturday, January 09, 2010 6:36 PM
To: (Address removed)
Subject: Re: [tbmic] Maiden Desmodus Grand Opening Friday January 8th -- Please Attend!



Hello all,

I have been trying it out today and I have already died twice.  I died once trying to get to the cemetery to drop off a dead body and once trying to do the quest to become a black down mercenary.  I dont even know what really killed me.  Anyone got any tips on what I should be doing?  I also notice most players are in Johanusberg, or however you spell it.  Are there many players in the other kingdom?

Thanks,

Greg Wocher

----- Original Message -----

Sent: Thursday, January 07, 2010 4:10 PM

Subject: [tbmic] Maiden Desmodus Grand Opening Friday January 8th -- Please Attend!

Maiden Desmodus is moving out of beta to a full release this month!

To celebrate we're organising a special event in game to take place on Friday 8th January at 4pm PST – 7pm EST – Midnight GMT. As well as the event there will also be contests and prizes throughout the evening including two very special prizes awarded to the winners of the jousting and melee tournaments following the Commencement Day Parade through the streets of Johannasburg.

We have greatly enjoyed seeing a number of you in the game during our beta period, and would like to see you all back for the grand opening. Events beginning at 7pm EST will start with a parade through the streets of Johannasburg followed by a raffle for free karma, a song by the beautiful Lady Gant, and then a special surprise. We will also be holding an open (no skills required) jousting tournement and melee tournament with additional raffles taking place each game hour through the evening.

Some of the new features that have been implemented during beta testing include:

Warfare system where you can command troops and battle for control of The Isle.

Private estates and inn rooms that you can build with no admin assistance.

Market system for player owned shops.

Repeatable and one-off quests.

Player cabals with fully customisable membership, rank and permission systems.

Rumour system where NPCs will talk about your character to help you weave your backstory.

Character histories so those wanting to know more about you can reference your background.

Hirelings to accompany you on your adventures.

Crafting system with forging, goldsmithing, tailoring and carpentry, as well as custom designs.

Many new areas, NPCs, items, quests and tasks.

Guild trials allowing for the advancement of your rank within your chosen guild.

As always, Maiden Desmodus features:

Interactive NPCs that you can talk with, that each have their own history and backstory.

A real-time non-spammy combat system where you control every strike, block, parry, or action.

An immersive original game world spanning two warring kingdoms with absolutely no room clones.

Nearly every object in the game can be manufactured by players using combinations of labouring skills and tradeskills.

Detailed tasks that can be performed solo or while grouped with friends.

Description-driven characters that you will know by description, not name, unless they introduce themselves to you

Instant access, no character applications or waiting period to begin enjoying the game.

The best web-based MUD client out there with a graphical mapping system, power meters, clickable icons, and MXP.

Detailed preferences allowing you to customise the game for format, sounds, and more.

Blind-friendly design that can be customised for screen-readers used by the vision impaired.

A player-driven economic system where you control it all from milking cows and breeding horses to mining ores and refining metals.

An epic storyline that allows for players to become the key figures in the story.

The perfect blend of Role-Play Intensive, Player vs. Player, and Combat-Oriented design.

 I hope to see you soon!

Wade Gustafson, The Binary Forge Ltd.
(aka Rhubenio of Harshlands/Forever's End, and Mabonfolde of Maiden Desmodus)

www.jigluhood.com – the home for smarter communities

www.jigluhood.com – the home for smarter communities

Top

What is your type of mud? This mud is actually the most unique I've scene in a while.

On Jan 9, 2010, at 7:41 PM, mike maslo wrote:

Well the thing to remember there is watch out at all times. You need to
raise your skills for peer and peek I think it is. It is a nice mud
though not my type of mud anymore. It gets boring for me personally but
it is nice.

From: (Address removed) [(Address removed)] On Behalf Of Greg
Sent: Saturday, January 09, 2010 6:36 PM
To: (Address removed)
Subject: Re: [tbmic] Maiden Desmodus Grand Opening Friday January 8th—
Please Attend!



Hello all,

I have been trying it out today and I have already died twice. I died
once trying to get to the cemetery to drop off a dead body and once
trying to do the quest to become a black down mercenary. I dont even
know what really killed me. Anyone got any tips on what I should be
doing? I also notice most players are in Johanusberg, or however you
spell it. Are there many players in the other kingdom?

Thanks,

Greg Wocher

----- Original Message -----

From: Wade Gustafson

To: The Blind Mudders information and discussion center

Sent: Thursday, January 07, 2010 4:10 PM

Subject: [tbmic] Maiden Desmodus Grand Opening Friday January 8th—
Please Attend!

Maiden Desmodus is moving out of beta to a full release this month!

To celebrate we're organising a special event in game to take place on
Friday 8th January at 4pm PST – 7pm EST – Midnight GMT. As well as the
event there will also be contests and prizes throughout the evening
including two very special prizes awarded to the winners of the jousting
and melee tournaments following the Commencement Day Parade through the
streets of Johannasburg.

We have greatly enjoyed seeing a number of you in the game during our
beta period, and would like to see you all back for the grand opening.
Events beginning at 7pm EST will start with a parade through the streets
of Johannasburg followed by a raffle for free karma, a song by the
beautiful Lady Gant, and then a special surprise. We will also be
holding an open (no skills required) jousting tournement and melee
tournament with additional raffles taking place each game hour through
the evening.

Some of the new features that have been implemented during beta testing
include:

Warfare system where you can command troops and battle for control of
The Isle.

Private estates and inn rooms that you can build with no admin
assistance.

Market system for player owned shops.

Repeatable and one-off quests.

Player cabals with fully customisable membership, rank and permission
systems.

Rumour system where NPCs will talk about your character to help you
weave your backstory.

Character histories so those wanting to know more about you can
reference your background.

Hirelings to accompany you on your adventures.

Crafting system with forging, goldsmithing, tailoring and carpentry, as
well as custom designs.

Many new areas, NPCs, items, quests and tasks.

Guild trials allowing for the advancement of your rank within your
chosen guild.

As always, Maiden Desmodus features:

Interactive NPCs that you can talk with, that each have their own
history and backstory.

A real-time non-spammy combat system where you control every strike,
block, parry, or action.

An immersive original game world spanning two warring kingdoms with
absolutely no room clones.

Nearly every object in the game can be manufactured by players using
combinations of labouring skills and tradeskills.

Detailed tasks that can be performed solo or while grouped with friends.

Description-driven characters that you will know by description, not
name, unless they introduce themselves to you

Instant access, no character applications or waiting period to begin
enjoying the game.

The best web-based MUD client out there with a graphical mapping system,
power meters, clickable icons, and MXP.

Detailed preferences allowing you to customise the game for format,
sounds, and more.

Blind-friendly design that can be customised for screen-readers used by
the vision impaired.

A player-driven economic system where you control it all from milking
cows and breeding horses to mining ores and refining metals.

An epic storyline that allows for players to become the key figures in
the story.

The perfect blend of Role-Play Intensive, Player vs. Player, and
Combat-Oriented design.

I hope to see you soon!

Wade Gustafson, The Binary Forge Ltd.
(aka Rhubenio of Harshlands/Forever's End, and Mabonfolde of Maiden
Desmodus)

www.jigluhood.com – the home for smarter communities

www.jigluhood.com – the home for smarter communities


The Blind Mudders information and discussion center: http://tbmic.jigluhood.com/
Unsubscribe: (Address removed)?subject=unsubscribe

www.jigluhood.com – the home for smarter communities

Top

What is your type of mud? This mud is actually the most unique I've scene in a while.

I responded to this in detail, along with some other things, in a posting that will be going up as soon as it is approved (as I've attached the Maiden Desmodus Player's Guide to it).

Top

this is actually the most impressive mud I've seen in a long time,
alot of other muds can't say that.

On 1/20/10, Wade Gustafson <(Address removed)> wrote:

What is your type of mud? This mud is actually the most unique I've scene
in a while.

I responded to this in detail, along with some other things, in a posting
that will be going up as soon as it is approved (as I've attached the Maiden
Desmodus Player's Guide to it).

www.jigluhood.com – the home for smarter communities

Top

You know what's weird? I don't get an email when I have to approve posts. I guess I have to login from time to time to check that. Shrug. WIll approve as soon as I can.

Haven't played in a bit but yes, this mud has things that I haven't scene on any other. Pathfinding is probably the best feature for people like me. Grin.

On Jan 20, 2010, at 6:22 PM, James Howard wrote:

this is actually the most impressive mud I've seen in a long time,
alot of other muds can't say that.

On 1/20/10, Wade Gustafson <(Address removed)> wrote:

What is your type of mud? This mud is actually the most unique I've
scene
in a while.>

I responded to this in detail, along with some other things, in a
posting
that will be going up as soon as it is approved (as I've attached the
Maiden
Desmodus Player's Guide to it).

www.jigluhood.com – the home for smarter communities


The Blind Mudders information and discussion center: http://tbmic.jigluhood.com/
Unsubscribe: (Address removed)?subject=unsubscribe

www.jigluhood.com – the home for smarter communities

Top

I would agree with that statement. I like a lot of the mud but I am not a ancient or mid evil type of person.

From: (Address removed) [mailto:(Address removed)] On Behalf Of Orin
Sent: Thursday, January 21, 2010 3:32 AM
To: (Address removed)
Subject: Re: [tbmic] Maiden Desmodus Grand Opening Friday January 8th -- Please Attend!

You know what's weird? I don't get an email when I have to approve posts. I guess I have to login from time to time to check that. Shrug. WIll approve as soon as I can.

Haven't played in a bit but yes, this mud has things that I haven't scene on any other. Pathfinding is probably the best feature for people like me. Grin.

On Jan 20, 2010, at 6:22 PM, James Howard wrote:

this is actually the most impressive mud I've seen in a long time,
alot of other muds can't say that.

On 1/20/10, Wade Gustafson <(Address removed)> wrote:

What is your type of mud? This mud is actually the most unique I've
scene
in a while.>

I responded to this in detail, along with some other things, in a
posting
that will be going up as soon as it is approved (as I've attached the
Maiden
Desmodus Player's Guide to it).

www.jigluhood.com – the home for smarter communities


The Blind Mudders information and discussion center: http://tbmic.jigluhood.com/
Unsubscribe: (Address removed)?subject=unsubscribe

www.jigluhood.com – the home for smarter communities

www.jigluhood.com – the home for smarter communities

Top